Tuesday, September 1st, 2009
Update: I’ve added a nice little example below and all the code is up on Github.
So, I’ve been working on a simple tool that outlines how easy it is to upload a video to YouTube through your own web application.
Before you read this tutorial, it’s worth going through the YouTube GData API.
Now you may be asking yourself: “why would anyone need this?”, well think about this scenario:
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Tags: Actionscript 3, auth, CSS, gadget, html, igoogle, JavaScript, mxml, upload, video, widget, xhtml, XML, youtube
Posted in APIs, Actionscript 3, CSS, Development, JavaScript, XML |
2 Comments »
Sunday, July 26th, 2009
I’ve been working in Flex a lot recently and have rediscovered why coding with Flex is so great. Not only is it really fast to create prototypes, but styling is a doddle too. Anyone can use it!
But there will be times when the Halo skin doesn’t quite cut it and no matter how much CSS styling you use, you can’t make it look like you really want it to. So this is where skinning is so important.
In this series of posts, I’m going to cover different components that I’ve skinned, and if there’s enough demand for others, I’ll skin them too!
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Tags: Actionscript 3, component, CSS, Flash, flashide, flex, halo, hslider, ide, Illustrator, movieclip, mxml, Photoshop, scale9grid, scaleobject, skin, skinning, slider
Posted in APIs, Actionscript 3, CSS, Design, Development, Flash, Illustrator, Photoshop |
6 Comments »
Monday, July 13th, 2009
So I’ve been publishing more and more of my code up on Github, yes I will SVN it up to Google Code too! There are a few classes that people may not know how to use or why to use them, so here’s a quick run through of the ones that reside in “com.firestartermedia.lib.as3.data“:
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Tags: Actionscript 3, api, as3, data, dataservice, gdata, JSON, mxml, parse, playlist, search, services, XML, youtube
Posted in APIs, Actionscript 3, Development, JSON, XML |
1 Comment »